Showing 1 - 2 of 2 Items

The draw-a-computational-creativity-researcher test (DACCRT): Exploring stereotypic images and descriptions of computational creativity

Date: 2019-01-01

Creator: Sarah Harmon, Katie McDonough

Access: Open access

Prior work investigating student perceptions of scientists has revealed commonly-held beliefs, stereotypes, and even connections to career choices. We adapt the “Draw-A-Scientist” instrument to examine how undergraduates depict computational creativity researchers and the field of computational creativity as a whole. Our results indicate that there are significant differences when students are asked to draw or describe a computer scientist versus a computational creativity researcher. Whether the student is an upper-level or introductory computer science student appears to also influence responses.


Narrative-inspired generation of ambient music

Date: 2017-01-01

Creator: Sarah Harmon

Access: Open access

An author might read other written works to polish their own writing skill, just as a painter might analyze other paintings to hone their own craft. Yet, either might also visit the theatre, listen to a piece of music, or otherwise experience the world outside their particular discipline in search of creative insight. This paper explores one example of how a computational system might rely on what they have learned from analyzing another distinct form of expression to produce creative work. Specifically, the system presented here extracts semantic meaning from an input text and uses this knowledge to generate ambient music. An independent measures experiment was conducted to provide a preliminary assessment of the system and direct future work.